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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK

The iPhone Developer's Cookbook: Building Applications with the iPhone SDK
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Manufacturer: Addison-Wesley Professional
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The iPhone Developer's Cookbook: Building Applications with the iPhone SDK Features

ISBN13: 9780321555458
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Notes: Brand New from Publisher. No Remainder Mark.
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Additional The iPhone Developer's Cookbook: Building Applications with the iPhone SDK Information

“This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

—Tim Burks, iPhone Software Developer, TootSweet Software

 

“Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.”

—Jacqui Cheng, Associate Editor, Ars Technica

 

“We make our living writing this stuff and yet I am humbled by Erica’s command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.”

—Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance

 

“The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple’s own documentation.”

—Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc

 

“Erica’s book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple’s Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what’s going on behind the scenes on this incredible mobile platform.”

—John Zorko, Sr. Software Engineer, Mobile Devices

 

The iPhone and iPod touch aren’t just attracting millions of new users; their breakthrough development platform enables programmers to build tomorrow’s killer applications. If you’re getting started with iPhone programming, this book brings together tested, ready-to-use code for hundreds of the challenges you’re most likely to encounter. Use this fully documented, easy-to-customize code to get productive fast—and focus your time on the specifics of your application, not boilerplate tasks.

 

Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs:

Utilize views and tables Organize interface elements Alert and respond to users Access the Address Book (people), Core Location (places), and Sensors (things) Connect to the Internet and Web services Display media content Create secure Keychain entries And much more

 

You’ll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame!

 

This book is organized for fast access: related tasks are grouped together, and you can jump directly to the right solution, even if you don’t know which class or framework to use. All code is based on Apple’s publicly released iPhone SDK, not a beta. No matter what iPhone projects come your way, The iPhone Developer’s Cookbook will be your indispensable companion.

 



 

What Customers Say About The iPhone Developer's Cookbook: Building Applications with the iPhone SDK:

The learning objective c book will help with that.If you are a good programmer, are new to iphone development, are capable of making really good software and want to create complex apps, this is the only book you will need. I would recommend buying it with the Learning Objective c book (from the same publisher) if you are new to the language.

That's totally insane. I bought this book, made it 4 chapters in and thought I wasted my money.

Every other iphone book out there sticks to teaching the use of Interface Builder everytime you work on the GUI side of you app. Do not waste your time with making interface builder apps unless you are not a programmer or you are just looking to make a simple app over the weekend and probably never publish it.This book separates the real programmers from the people who pickup an IDE and think they can code because they can drag and drop GUI components.I would rather not have any books than not have this book.

I bought another book and a couple months in realized that all I learned was interface builder and how to make the most basic apps possible. I've gone back to this book and realized it was the only one I needed.

I find that it is not as simple to pickup as C++, Java or C# because the syntax is sort of odd. If you are not a programmer (either literally or just think you are a programmer but really are not), are new to iphone and have never written software (on your own without using Google to find all your source code), go get one of the other books that teach drag and drop interface building, you will be lost with this book.

If I'm reading code in a book, I expect it to be somewhat "pristine" or "text book" code. I bought this book as a brand new, wet behind the ears, iPhone developer. What I discovered was that I really didn't know enough to fill in the gaps this book had, but I got the impression that if I knew enough about the gaps this book left, I wouldn't need this book.The code was pretty awful as well. I got the impression that this code was more of the caliber of "holy crap, I have to have this finished by when. I better get coding.".I ended up buying Beginning Iphone 3 Development, which is a much better book.

I am not sure what others are complaining about there are literally dozens of ideas you never find in any other iPhone book , this is one of the best books on the market. Erica's writing rocks, it is clear and clean.

One obvious missing piece is what foundation libraries need to be linked into a project for certain recipes to work. I followed the example and was able to quickly implement two of my applications that utilizes multi-touch in the user interface.However, the quality of the different recipes varies.

The sample code there are great, but does not have full coverage of all aspects of developing and application and is rather hard to remember which sample app uses which feature(s). I started iPhone programming with the reference resources on Apple Developer web site.

For example, the multi-touch "recipe" is excellent. I'm hoping that the iPhone Developer's Cookbook would be a better reference material.

In some cases, it is. Some are just plain wrong, but fortunately the author has a web site that provides the corrected code.

This will reduce the amount of time I need to figure out which libraries to include in the build.A better index at the end of the book would be nice as well.

I liked this book, it was my first iPhone development book and it got me up and running with some interesting examples quite quickly. The author took a couple of shortcuts that might be called "agile" but I think a competent developer will understand even if you have no prior experience with Objective-C (like myself). I would like to see more books from this author on iPhone development.

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